WORK PROCESS: Ashe Vagraans Character Design Commission

It’s been a sad few weeks for me that’s been filled with errands to take care of things after a loss in my family earlier this month. I’ve also been doing a bunch of personal work to help cope with things, learning how to use Blender to do low-poly 3D environments and texture paint and a few personal drawings (that I’ll look into putting up processes of soon here) but I’m glad I was still able to score a commission to help make some extra money.
This time it was a character design commission in waist-up dimensions. Originally it was just supposed to be drawing a pre-existing design of the client’s OC but then they decided to switch it up into designing a character instead.

